Development Plans July 2019 Archive

DINODRIFTERS July To-do List (updated 28/07/2019)

Story
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Gameplay
Add preset selection of Dinosaur Mode situations
Modify the data prompt to appear when over an animal instead of 
after being clicked (ADDED POINTER)
Unique events for each Scenario
Add unique Paleozoic gameplay for Scenarios
Add various spawns for Mesozoic and Paleozoic scenarios 
Add Roguedrifter attacks in Chapter 1
Add Biallform attacks in Chapter 2 and 3
Add protection bonus when mother is nearby
Implement fail state reset to certain Story Mode battle
Play through Story Mode again (focus on non-playable battles)
Adjust backgrounds of Story Mode's cutscenes where needed
Add enclosure button for Story Mode
Add parent button for Dinosaur Mode
Add child button for Dinosaur Mode
Add preferred prey for each meat-eating animal
Add preferred food for each plant-eating animal
Switch speed stat used in animations

Graphics
Add rocks
Add unique geographical formations
Adjust shadows to be darker [VOID]
Make animal sprites patterns appear in shadows [VOID]
Add health/hunger/thirst/def/sleep bar overlay
Make def and sleep bars visible above the others [ADDED WARNING]
Add new background frame
POSSIBLE: Add additional layer to animal sprites [VOID]
POSSIBLE: Add additional layer to plant sprites [VOID]
POSSIBLE: Add additional layer to terrain sprites [VOID]
Adjust the master animal speed data (create an isolated animal test to help)
Add seasonal snow/frost to Snowdonia and Dinosaur Cove [VOID]
Resize buttons for final UI
Add details/overlay for the GV frame
Add different birthing methods other than eggs (live birth and different egg types)
Fix shadow sprites for new eggs/nests

Sounds
Add female voice 1
Add female voice 2
Add female voice 3
Add male voice 1
Add male voice 2
Add male voice 3

AI
Improve flying animal's AI for landing and taking off
Improve swimming animal's AI for landing and taking off

Bugs
Fix the pitter-patter sound for small mammals, lizards and other tiny animals
Fix event buttons to prevent accidental clicking
Fix random rocks appearing when before Adulthood
Adjust size of animals in the battle viewer when player is not an adult
Fix shadows of rocks
Fix rock spawns
Fix bug in Episode 2's pre-battle sequence that prevented moving to the proper fight
Fix line error when guards fall in Episode 18
Fix rocks appearing over oceans
Fix food sources from having smaller shadows
Fix birthing script to the updated spawning system
Fix child designation system
Fix walking sprite being carried over during turns

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